Shape Brush Engine

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An Al.chemy inspired brush-engine. Good for making chaos with!

Experiment Option

Speed
This makes the outputted contour jaggy. The higher the speed, the jaggier.
Smooth
Smoothens the output contour. This sows down the brush, but the higher the smooth, the smoother the contour.
Displace
This displaces the shape. The slow the movement, the higher the displacement and expansion. Fast movements shrink the shape.
Winding Fill
This gives you the option to use a ‘non-zero’ fill rules instead of the ‘even-odd’ fill rule, which means that where normally crossing into the shape created transparent areas, it now will not.
Hard Edge
Removes the anti-aliasing, to get a pixelized line.